when using GLPictureFrames and GLMaterial, the default settings are, that images are referenced with a path to your system.
When the project is used on a different system, then the information to location of the images are missing, that is why it is a good idea to save the image in the project.
To do that, you have to
- save the images in a documentation
- right click on the image in the documentation and "save image adress"
- use image adress as the path
You can do this for GLPictureFrame as well as for GLMaterial.
In generell GLMaterial can be used to give surfaces a customized textures and GLPictureFrame for example for Backgrounds.
Requires CAESES-FFW 3.0.16 or newer.