CJ Coll 0 Report post Posted October 20, 2023 I am trying to calculate the area of my deck space on a fishing vessel. I am unsure how to (.getArea) for my needed curve. I know that I have to set planes and that 0=x-plane, 1=y-plane and 2=z-plane. My deck curve is created as a section related to the depth of the vessel. Share this post Link to post Share on other sites
Mr. Heinrich von Zadow 9 Report post Posted October 23, 2023 Hi CJ, you can simply create a parameter in your project and set it to myCurve.getArea(0,2) As you said, 0 corresponds to the x-axis (along which you want to integrate) and 2 is the z-plane (looking at the deck curve from the top of the hull). Cheers, Heinrich Share this post Link to post Share on other sites
CJ Coll 0 Report post Posted October 24, 2023 Thank you Mr Von Zadow, Because the deck curve is actually a sectional line, when I try .getArea it only comes up with .getAreaSpannedWithVector. I have tried making multiple intersection curves with a surface 0.65*height of the vessel, but I cannot make a polycurve between these four curves for some reason. Is there a function to create one curve from the section curve? Then I should be able to .getArea between that curve and my XZ plane. Or is there a function that a plane surface intersects multiple hull surfaces to create one curve? Is there a tutorial on how to use 'Planar Brep Edge'? Is this an easier way to get my deck area? Or can I not use this function when my hull is split into multiple sections? I appreciate the replies, thank you Share this post Link to post Share on other sites
Mr. Heinrich von Zadow 9 Report post Posted October 25, 2023 Hi CJ, I guess I would just create a planar BRep intersection (BRep-based curves) and from this get the area. See attached project... Cheers, Heinrich fishingVessel.cdb 1 Share this post Link to post Share on other sites
dorishunt 0 Report post Posted October 31, 2023 Nice Share this post Link to post Share on other sites