CJ Coll 0 Report post Posted October 20, 2023 I am trying to calculate the area of my deck space on a fishing vessel. I am unsure how to (.getArea) for my needed curve. I know that I have to set planes and that 0=x-plane, 1=y-plane and 2=z-plane. My deck curve is created as a section related to the depth of the vessel. Share this post Link to post Share on other sites
Mr. Heinrich von Zadow 12 Report post Posted October 23, 2023 Hi CJ, you can simply create a parameter in your project and set it to myCurve.getArea(0,2) As you said, 0 corresponds to the x-axis (along which you want to integrate) and 2 is the z-plane (looking at the deck curve from the top of the hull). Cheers, Heinrich Share this post Link to post Share on other sites
CJ Coll 0 Report post Posted October 24, 2023 Thank you Mr Von Zadow, Because the deck curve is actually a sectional line, when I try .getArea it only comes up with .getAreaSpannedWithVector. I have tried making multiple intersection curves with a surface 0.65*height of the vessel, but I cannot make a polycurve between these four curves for some reason. Is there a function to create one curve from the section curve? Then I should be able to .getArea between that curve and my XZ plane. Or is there a function that a plane surface intersects multiple hull surfaces to create one curve? Is there a tutorial on how to use 'Planar Brep Edge'? Is this an easier way to get my deck area? Or can I not use this function when my hull is split into multiple sections? I appreciate the replies, thank you Share this post Link to post Share on other sites
Mr. Heinrich von Zadow 12 Report post Posted October 25, 2023 Hi CJ, I guess I would just create a planar BRep intersection (BRep-based curves) and from this get the area. See attached project... Cheers, Heinrich fishingVessel.cdb 1 Share this post Link to post Share on other sites
dorishunt 0 Report post Posted October 31, 2023 Nice Share this post Link to post Share on other sites