Jump to content

Recommended Posts

Hey,

 

here is an example for the Brep operation: solid from intersections.

solidfromintersectionFor.fdb

 

This operation creates a solid (right side)from the given inputs (left side).

Hub with the blade trimmed by the shroud.

post-41-0-96720500-1440154698_thumb.png

 

In this case there are also 2 more solids possible:

1. Just the hub with the blade intersection face.

post-41-0-24980500-1440154705_thumb.png

 

2. Closed blade trimmed at hub and shroud.

post-41-0-12918300-1440154712_thumb.png

 

To browse through the different solids use the "Solid to keep" argument.

 

You can use all surface types and other breps for this operation.

 

Cheers,

 

Karsten

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...